Talents, Glyphs, and Playstyle
Talents
So yesterday after I finished writing and posting my Affliction in patch 4.0 post, I decided to get started on my Destruction thread. Here is what I found. First off, after finishing this test, I realized that I could have made a better choice in talents. I had been playing with demonology and affliction for the past couple days and didn't have a mana problem at all. However, mana is definitely a prominent issue that you will inevitably face if you decide to roll destruction. I specced 2/2 into nether proection which was what I thought a good choice, for a raid cooldown if a lot of raid spell damage goes out. I now realize this should have gone into improved life tap, for that extra mana back. If i'm looking at things correctly, I don't see Destruction warlocks using corruption and any other curse than Curse of elements, or any other bane besides bane of havoc. So we will most likely have a few points to play around with once we fill out our main tree for replenishment, Nether Ward, Shadowfury, etc...
So here is a screenshot of the talents that I used:
And in case you can't see, or need it, here is a direct link to the build:
http://wowtal.com/#k=fy57fJO.a2y.warlockGlyphs
Just like the other spec threads, I wasn't able get any glyphs besides the ones I already had, it's complete price gouging (glyphs 3000-4000g each). And that's if you happen to find the one you are looking for.
So I was only able to get:
Just a simple time saver in your rotation, had I been fully properly glyphed, no doubt I would have at least 1,000 more DPS.
Playstyle
Destruction in 4.0 is essentially, destruction in 3.3.5 with a few changes.
#1 Empowered Imp is now an instant soulfire proc. Not on crits but completely random. This means, put soulfire on your bars.
#2 You should wait till there is 1-2 seconds left on immolate before hitting conflagrate. This is a simple tactic to maximize your DPS by a good 900-1200 points.
#3 Improved Soulfire, I assume doing one soulfire every 30/seconds in the early stages of a boss fight will make this a good talent choice, however, it is not working in the PTR and I wasn't getting the haste buff from it. So the effective DPS of this talent is unknown.
Rotation
Immolate - 100% uptime, Curse of Elements - 100% uptime, Bane of Havoc - 100% uptime
Chaos Bolt - Every CD, Conflagrate - as close to letting immolate fall off as possible. Incinerate - Filler, Soulfire - empowered imp.
No surprise here, Incinerate our #1 damagining talent 50% of overall damage. |
The closer you hit conflagrate to the expiring time of immolate, the more damage it does. |
Immolate's DoT, can crit, since it is up all the time it's always doing damage. |
A nice bomb from destro, just use it every CD, not much else to say about this. |
This is a new DoT, which comes from Imp's Firebolt and our Soulfire, it's always up as long as our imp is attacking. Now damage DoT but always doing damage. |
All from Empowered imp, another nice bomb, it's instant cast like conflagrate with this proc, don't use it unless you have the proc. |
Finally, here are my modified stats with Destruction:
The point that I can't stress enough with Destruction is, be hit capped, I lost a lot of DPS for not being hit capped. Also, gemming critical strike is a lot more beneficial versus haste.
Happy Decimating,
-BeerandChips
Looks very fun. I will have a happy decimating!
ReplyDeleteawesome! love all the pics
ReplyDeletemain was a priest back in the day but loved to mess around on a lock. man this is making me want to play again haha
ReplyDeleteThis is a well laid out presentation.
ReplyDeleteYou're a hardcore gamer, sir.
I'll have to show this to some friends who play WoW.
ReplyDeleteDestruction is amazing.
ReplyDeleteCan't wait till 4.0!
ReplyDelete